OMNIA 3 BMLStateBehaviour
   
    
    
    
    
    
  StateBehaviour
Behaviour representing how the entity should behave during a state change.
Properties
| Name | Type | Aggregation Kind | Multiplicity | Length | Description | 
|---|---|---|---|---|---|
| Name | Text | None | 1..1 | 1..32 | The name of the entity (unique identifier). | 
| Description | Text | None | 0..1 | 0..1024 | The textual explanation of the entities’ purpose. | 
| Type | StateBehaviourTypeEnum | None | 1..1 | None | The execution moment of the behaviour. | 
| Expression | Text | None | 1..1 | None | The C# code that will be executed. |